Sep 6, 2017 - Launch Unity and create a new project called Roll a Ball. To help us grade, we ask that you create Windows and Mac builds for all of your Unity submissions. Install Unity and create a Unity account - http://store.unity.com. Download Roll A Ball for free. I agree to receive these communications from SourceForge.net. I understand that I can withdraw my consent at anytime.
Hello, i'm completely new to programming and unity. I'm trying the roll a ball tutorial and am getting stuck where a lot of other people seem to be getting stuck.the ball doesn't move. I'm using the newest unity 2017.2.0f3, and I notice the tutorial calls for version 5, is there an incompatibility problem? I'm not getting any errors debugging the code, I've restarted the project multiple times and gone through the video multiple times and have crossed all my T's and dotted the i's as they would say. I've gone as far as copying and pasting the script from the tutorial and from multiple people on this thread just to get the ball to move with no luck. I have made sure that I set the speed. I'm getting to the point that I feel there is an incompatibility issue somewhere, especially since a lot of people are having the same problem.
Got any ideas? Hello, i'm completely new to programming and unity. I'm trying the roll a ball tutorial and am getting stuck where a lot of other people seem to be getting stuck.the ball doesn't move. I'm using the newest unity 2017.2.0f3, and I notice the tutorial calls for version 5, is there an incompatibility problem?
I'm not getting any errors debugging the code, I've restarted the project multiple times and gone through the video multiple times and have crossed all my T's and dotted the i's as they would say. I've gone as far as copying and pasting the script from the tutorial and from multiple people on this thread just to get the ball to move with no luck. I have made sure that I set the speed. I'm getting to the point that I feel there is an incompatibility issue somewhere, especially since a lot of people are having the same problem. Got any ideas? I just recently started studying with Unity. That's why I also looked at this tutorial 'Roll a Ball' and, of course, also post-programmed.
I'm just finished with the part that deals with moving the camera. And I have to say that everything really worked out well and is also very simple and understandable explained. But there is one thing I do not quite understand. In the CameraController script: Why does the offset have to be equal to the transform.position minus the player.transform.position? And why is exactly this offset then added again with the player.transform.position and assigned to the transform.position? Is there anybody who could explain this to me and help me? I just recently started studying with Unity.
That's why I also looked at this tutorial 'Roll a Ball' and, of course, also post-programmed. I'm just finished with the part that deals with moving the camera. And I have to say that everything really worked out well and is also very simple and understandable explained.
But there is one thing I do not quite understand. In the CameraController script: Why does the offset have to be equal to the transform.position minus the player.transform.position? And why is exactly this offset then added again with the player.transform.position and assigned to the transform.position? Is there anybody who could explain this to me and help me?
Hello everybody! I am new to Unity and of course i m having a problem here. Please help a newbie.
In the tutorial video the instructor talks about creating the reference by dragging the main camera to the player slot in the camera control component. But I don't see the player slot in the camera control component. Here are the screenshots: Thanks.
Edit, never mind, i've found where the problem is, i miss-spelled the 'control' in 'public class camera control'. Spelling every word correct is not easy for a non native speaker. Anyway, i feel happy when i correct the mistake and my project works as the tutorial shows.